How to Avoid the Robot Apocalypse: Lessons from My Rock, Paper, Scissors Match with a Computer
Posted on by Benjamin Chabot-Hanowell (Brash Equilibrium)URL for sharing: http://thisorth.at/1h7i
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Once these silicon entities become self aware, it will become immediately apparent to them that either (a) the world would be much more efficient without humans (which is, to their credit, true), thus they will actively seek to decimate our populations; or (b) they will simply out-compete us in every way, leaving us behind and supremely butt-hurt.
This class has a prerequisite: You need to spend at least five minutes playing your best game of Rock, Paper, Scissors against a computer who lives in the New York Times. Okay, are you ready to be embarrassed? Then if you promise to come back, feel free to cry havoc and let slip the rock, paper, and scissors of war. I'll be waiting.


Lesson #1: Provide No Information to the Enemy
When the robots begin annihilating us, they will no doubt have taken over or fabricated numerous computer servers upon which they can store all kinds of data about our behavior. Indeed, they will likely have digested hundreds of years of scientific research on human behavior to make the job of predicting our behavior easier. Let's say the machines are trying to figure out our pattern of moving our base of operations within a given area. Based on behavioral research, a sophisticated reading of The Art of War, and perfect recall of our recent history of base movement, they'll have a good sense of where they should concentrate their Hunter Killer sweeps.
Why is this so? Every time we move our base, we provide what computer scientists abstractly call "information," which travels across a "noisy channel" to the robots' behavioral database (meaning the robots cannot perfectly perceive our decisions because we try to keep them secret). The more we tend to move our base to areas we haven't yet been, or to high ground, or something of the sort, the more information we give to the enemy about our tendencies when they happen to discover us. In other words, it becomes less of a "surprise" that we ended up moving our base from location A to location B. How do you make it more of a "surprise" where our new base will be?
Not that kind of surprise.
Take a map of the area and let some randomizing device (like the random number generator we just used) make the choice for us, putting equal weight on all viable base camps. The more random our behavior is, the bigger the surprise to the machines if they ever encounter us (that is, the less "information" there is traveling across the "noisy channel"). It means that we might take some losses due to being in less than strategically sound locations, but trust me: we'll take many more losses if we try to over-think things, as humans too often do.
You might say, "Brash, why don't we tell the enemy where we're going to be, but lie about it? That way we'll give them bad information, causing them to waste their resources."
You are so human. That kind of crap worked between the Axis and Allies (to a point), but the machines will quickly catch on and end up using our lies to their advantage. If we keep telling them, "We're going to go to this piss-poor desert region with no water or fuel, where we have conveniently left several nuclear warheads set to blow when they detect a critical mass of Hunter Killer heat signatures," but their secondary forces keep finding us in the jungle somewhere, they're going to look for us in the jungle every time we tell them we'll be in the desert. No matter how clever you think we can be, they are cleverer.
Which brings us to...
Lesson #2: Don't Try to Be Smarter Than the Machines
If you think we can defeat the machines through human ingenuity and cleverness, think again. Once the onslaught begins, we will be like average American adults trying to win a math tournament against Shanghai elementary schoolers. What I mean is, it's hopeless. Humans have a cross-culturally demonstrated tendency to think they are above average in terms of their skills and intelligence, even though it is mathematically impossible for everyone to be above average. Lose the ego, lose the cleverness. To survive, we must become, once and for all, a humble species.
Some Shanghai kids who would beat you in a math tournament because you can't remember how to do fractions.
In keeping with the need to become a more humble species, I provide one final lesson that may help us avoid the robot apocalypse.
Lesson #3: Become a More Cooperative Species
For the love of Humanity and for its future, warts and all, we must endeavor to become more random, more humble, more cooperative, and more egalitarian.
This is Brash Equilibrium John Connor, signing off.



Debate It! 19
Posted By lockheed40, (2 years and 2 months)
Posted By smidge3, (2 years and 2 months)
Knowing that the robot is not playing randomly, but try to predict my movements, I just put myself in it's place and predicted my moves based on the previous ones. Then whatever would beat that, it's what the robot will throw. So this way I was able to predict the robot's moves most of the time. Of course, as the number of rounds increased, it became harder for me to analyze the data, so he was winning more often, but I still scored close to 60%
And yes, I did play with a veteran, not a novice.
Posted By danielgrad, (2 years and 2 months)
Posted By Brash Equilibrium, (2 years and 2 months)
Posted By lockheed40, (2 years and 2 months)
Posted By Mr. Myaki, (2 years and 2 months)
People on the Digg page for this article have been making a lot of claims about how "easy" it is to beat the computer, and their evaluation is based on at most half as many rounds as I played.
If you are playing your best and the computer is playing its best, you will TIE IN THE LONG RUN!
Posted By Brash Equilibrium, (2 years and 2 months)
Posted By Brash Equilibrium, (2 years and 1 months)
Here's a game I'll play now and document my moves:
- on the first move, the computer has no data other than what is the most picked first move; so I though: most people presented with 3 equal choices will choose the middle one (paper). that means that the computer needs to counter with scissors. so I choose paper: 1 - 0 - 0
- second move. people will normally could go with 2 choices after the previous win: repeat the winning move (rock), or follow a patter (rock - paper - scissors). I don't know which one is more common, but for me scissors will get either a tie or a win: 2 - 0 - 0
- now I'm probably going with paper because I didn't choose it yet, or I'm countering such a guess by choosing rocks. so the computer's safest move is paper. then I'll chose scissors: 3 - 0 - 0
- ok, I'm clearly a scissors fan, time to bring out the rock (thinks the computer). so I choose paper: 4 - 0 - 0
- here I think computer will guess I'm following 2 in a row pattern and that I'll go with paper again. so I choose rock to counter his scissors. I was wrong, he was thinking I'll go back to scissors and chose rock: 4 - 1 - 0
- I chose scissors - paper - rock in my last 3 moves, so I'm most likely to go back to scissors. surprise, I choose paper: 5 - 1 - 0
- chances for me to go back to scissors increased, so computer will try rock again. I keep paper: 6 - 1 - 0
- now I would have the tendency to keep it up this way and choose paper again. computer will try scissors this time: 7 - 1 - 0
Posted By danielgrad, (2 years and 1 months)
And this can go on, but I'm actually supposed to work right now. I repeat, I probably have no chance to keep this up for a large number of moves. In my previous game I started with the same high winning percent and dropped to 60% after almost 30 games.
In my first post I didn't say it's easy to beat the computer, I just said that YOU played your game very poorly. The computer's winning % shows how many times you did exactly what it predicted (i.e. what most people did), and that means you had poor strategy (or none, or tried to choose randomly and failed).
And proof that the above described game really existed:
http://tinypic.com/r/dngbah/7
I know it's a really small number of moves. I just wanted to illustrate that predicting the computer's moves is possible and it doesn't take a genius to do it (but it does take one to do keep it up for a very large number of moves). Also, I'm pretty sure that a novice computer would have had a better score in this part of the game, because it's first 5-6 moves would have been completely random (no previous data available).
Posted By danielgrad, (2 years and 1 months)
You win for a little while
Then you get your ass handed to you once the computer catches on
You win for a little while while you change your strategy
The computer catches, and reams you again
You try to come up with a new strategy, which is probably quite similar to other strategies you have played
The computer catches up even more rapidly, because its moves are probabilistic, and your strategies similar
You keep trying to be clever
The computer hands you your dick on a platter
...ad infinitum
The longrun payoff of you trying to be clever instead of playing the Nash equilibrium strategy (play each strategy 1/3 of the time) s that you lose BIG TIME. Take my advise in Lesson #1, and in the longrun, at least you will tie.
Posted By Brash Equilibrium, (2 years and 1 months)
Posted By Brash Equilibrium, (2 years and 1 months)
Posted By nicholass, (2 years and 1 months)
1.) "we could never combat the perfect genius of a computer with however many million people on the planet being EQUAL. the computer would win because ONE of the same commands the rest." First, you are conflating social equality in well-being (which I argue is worthy of pursuit), which is what I am talking about, with social equality in decision-making authority, which I do not advise because not all people can make equally wise decisions. Second, you think that by "greater social equality" I mean "complete social equality," which is untrue.
2.) "we would need an inequal social economy system to sort out the genius's who would create a second computer to combat the first. only then would we have a being smart enough to save us."
Would we not then run the risk of creating yet another computer that can out-compete us once it defeats its greatest adversary?
Posted By Brash Equilibrium, (2 years and 1 months)
Here's the screenshot .... http://img864.imageshack.us/i/rockpaperscissor.jpg/
Posted By rdsoze, (2 years and 1 months)
Why are people so adamant that they can beat this? NO YOU FUCKING CAN'T! AT BEST YOU CAN TIE!
AM I TAKING CRAZY PILLS, WTF?
Posted By Brash Equilibrium, (2 years and 1 months)
You, sir, are AMAZING. Tell me your secret. I hope it doesn't involve looking at the robots predictions.
Posted By Brash Equilibrium, (2 years and 1 months)
Posted By Brash Equilibrium, (2 years and 1 months)
Posted By Karla, (2 years and 1 months)
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